Skip to main content
JRX Academy

Specials Quests

BORED? Join A Quest.

JRX Academy Specials Quests are focused learning pathways where students ages 5–19 turn curiosity into capability. Pick a direction, build real skills, and work on projects that matter.

Choose your quest

Three quick steps. One tailored plan.

Tell us your student's age and interests and we will customize the welcome, the pathways shown below, and the follow-up you receive.
  1. 1. Age
  2. 2. Interests
  3. 3. Your quest

How old is your student?

We group quests by developmental stage so every student is challenged at the right level.

If your child is 8 or 14, choose the stage that fits best. We can confirm it with you later.

Choose Your Direction

Specials Quests. One you.

Each Specials Quest is a deep-dive pathway — similar to a major or specialized area of study. Students discover interests, build practical skills, and connect learning to future education, careers, service, and life goals.

Arts

Creative Expression • Communication • Culture

The Arts Quest develops creativity, confidence, and communication through visual arts, music, theater, dance, spoken word, digital media, and design. Students learn to express ideas, tell meaningful stories, preserve culture, and create work that inspires others while developing craftsmanship, collaboration, and artistic excellence.

Students explore

  • Visual arts and design
  • Music and performance
  • Theater and storytelling
  • Dance and movement

Athletics

Movement • Performance • Teamwork

The Athletics Quest develops physical fitness, resilience, discipline, and teamwork through sports, movement, outdoor adventure, and lifelong wellness. Students strengthen both body and mind while learning leadership, perseverance, healthy competition, and respect for others.

Students explore

  • Individual and team sports
  • Physical conditioning
  • Health and wellness
  • Outdoor education

Leadership

Character • Service • Influence

The Leadership Quest prepares students to lead themselves, serve others, and strengthen their communities. Through responsibility, communication, collaboration, and service-learning, students develop the confidence and character needed to organize projects, solve problems, and positively influence the world around them.

Students explore

  • Personal leadership
  • Communication
  • Public speaking
  • Team building

Law

Justice • Ethics • Citizenship

The Law Quest develops thoughtful citizens who understand justice, responsibility, and democratic participation. Students study civics, constitutional principles, ethics, negotiation, conflict resolution, and public policy while learning to advocate respectfully and contribute to healthy communities.

Students explore

  • Civics and government
  • Constitutional studies
  • Ethics and philosophy
  • Debate and negotiation

Academics

Knowledge • Inquiry • Mastery

The Academics Quest builds strong foundations in literacy, mathematics, science, and the humanities while developing curiosity, critical thinking, research, and lifelong learning. Students gain the knowledge and problem-solving skills needed for college, careers, and informed citizenship.

Students explore

  • Reading and writing
  • Mathematics
  • Science
  • Social studies

Hospitality

Service • Wellness • Community

The Hospitality Quest teaches students how to care for people, create welcoming environments, and build thriving communities. Through culinary arts, nutrition, event planning, customer service, and community engagement, students learn that genuine service creates meaningful experiences and lasting relationships.

Students explore

  • Culinary arts
  • Nutrition
  • Food systems
  • Event planning

Technology

Innovation • Design • Future Readiness

The Technology Quest prepares students to design, build, and lead in a rapidly changing world. Students develop digital literacy, computational thinking, engineering skills, artificial intelligence literacy, and creative problem-solving while learning to use technology responsibly to improve lives and strengthen communities.

Students explore

  • Computer science
  • Programming
  • Artificial intelligence
  • Robotics

You do not have to enroll full-time to join every JRX experience. Not every Quest is open to every participant — availability depends on age and stage, Quest requirements, capacity, host approval, scheduling, and available support. See the full Explore JRX pathway.

Get started

Tell us a little about your family.

Share basic information and the quests your child is curious about. When the right session opens, we will follow up. Please do not submit medical, behavioral, legal, or safety details through this form.

Applications are not open yet — the interest list is. Join the interest list for updates about a future intake. Joining the list is not an application or an offer of a place.

Optional

If your child is 8 or 14, choose the stage that fits best. We can confirm it with you later. We never ask for a birth date.

Optional

Program pathway(s) of interest

Optional. e.g. 'Fall 2027' or 'Not sure yet.'

Optional

Optional. Do not include medical, behavioral, legal, safety, or other sensitive student information here.

Consent timestamp recorded on submit. Notice vjrx-privacy-notice-v0.1-preview.

Reading the field

Reading the field: belonging and well-being

Pending source verification

40.1%

Poor mental health reported by students with low school connectedness

United States · High school students, self-reported · 2021
U.S. Centers for Disease Control and Prevention

How to read it: Association, not proof of causation.

View source and methodology
Statistic
Poor mental health reported by students with low school connectedness
Geography
United States
Population
High school students, self-reported
Data year
2021
Source
U.S. Centers for Disease Control and Prevention — School Connectedness and Risk Behaviors and Experiences Among High School Students — YRBS 2021 (MMWR Suppl 72:1)
How to read it
Association, not proof of causation.
Accurate wording
40.1% of students with low school connectedness reported poor mental health in the cited CDC analysis.
JRX verification
Pending JRX source re-verification before publication in print materials.

Pending source verification

22.0%

Poor mental health reported by students with high school connectedness

United States · High school students, self-reported · 2021
U.S. Centers for Disease Control and Prevention

How to read it: Association, not proof of causation. Students with stronger connectedness may differ in other ways.

View source and methodology
Statistic
Poor mental health reported by students with high school connectedness
Geography
United States
Population
High school students, self-reported
Data year
2021
Source
U.S. Centers for Disease Control and Prevention — School Connectedness and Risk Behaviors and Experiences Among High School Students — YRBS 2021 (MMWR Suppl 72:1)
How to read it
Association, not proof of causation. Students with stronger connectedness may differ in other ways.
Accurate wording
In the cited CDC analysis, 22.0% of students with high school connectedness reported poor mental health, compared with 40.1% of students with low connectedness.
JRX verification
Pending JRX source re-verification before publication in print materials.

29.9%

Florida middle and high school students reporting feeling depressed or sad on most days

Florida · Middle and high school students, self-reported · 2024
Florida Department of Children and Families / Florida Youth Survey

How to read it: Self-reported symptom measure: felt sad or hopeless almost every day for two or more weeks in the past year. This is not a diagnosis rate and must never be written as '30% of Florida youth have depression.'

View source and methodology
Statistic
Florida middle and high school students reporting feeling depressed or sad on most days
Geography
Florida
Population
Middle and high school students, self-reported
Age range
Ages 11–18
Data year
2024
Source
Florida Department of Children and Families / Florida Youth Survey — Florida Youth Substance Abuse Survey, 2024 State Report
How to read it
Self-reported symptom measure: felt sad or hopeless almost every day for two or more weeks in the past year. This is not a diagnosis rate and must never be written as '30% of Florida youth have depression.'
Accurate wording
About 29.9% of surveyed Florida students reported feeling sad or hopeless almost every day for two or more weeks in the past year (FYSAS 2024).
JRX verification
Verified by JRX on 2026-08-22

Explore the evidence →